A downloadable game for Windows

Final Project Submission for GPE104: Intro to Game Programming

Controls:

  • [W,A,S,D] = Move
  • [SPACE] = Jump
  • [E] = Interact with Buttons
  • [L-CLICK] = Primary Attack/Use
  • [R-CLICK] = Secondary Attack/Use
  • [ESC or P] = Pause Game

Different Builds:

There are two builds for the game, one with raytracing (version 0.1 included) and one without. Both have their advantages and drawbacks.

Raytracing: Shadows and Lighting are more realistic, but only meant for GPUs that can support it (also some slight artifacting).

No Raytracing: Uses the Beta Screenspace reflections setting in Unreal. Lighting is a lot more moody and dramatic but can lead to brighter levels (Level 3), and Reflections look fantastic (in my opinion).

**Please use the recommended build according to what your system can handle.**

Information:

Feel free to use any source code, but be mindful of using the assets in your game. See the credits_for_assets.txt file.

This project was made in Unreal Engine 5 using their Blueprint visual programming.

For more info, please visit https://mthompson84877.weebly.com/gpe104-final.html

Download

Download
Windows Release v. 1.0 w/ Raytracing 753 MB
Download
Windows Release v. 1.0 w/ No Raytracing 710 MB
Download
Windows Release v. 0.1 (10/02/2023) 753 MB